Learning Resources Marine Sanitation System LSP 8295 S User Manual

Ages 6+  
LSP 8295-S  
Activity Guide  
Contents: double-sided gameboard, 4 game pawns, locking ATM box  
with swipe card, 10-$1 bills, 8 quarters, 15 dimes, 12 nickels, 20 pennies,  
40 shopping cards, 2 money cubes, 1 number cube, money tray  
Object of the Game: Be the first player to collect $2.00 worth of  
shopping cards.  
Level 1: Adding Money  
Set-up:  
• Remove all the shopping cards with the white background. Put  
these away until you are ready to play the Level 2 game. Place the  
rest of the cards in a pile face down in the center of the board.  
• Open the ATM using the secret swipe card.  
• Sort and divide the money into the tray starting with quarters on  
the top left followed by the dimes,  
nickels and pennies in that order. All  
players earn money from the ATM by  
rolling the money cubes. No bills are  
needed for this game.  
 
How to Play the Game:  
• Roll the number cube to see who goes first.  
On your turn, roll the money cube. Take that amount of money  
from the ATM. Now roll the number cube and move ahead that  
number of spaces on the board.  
Follow the directions on the gameboard. Buy items with the money  
that you have in front of you, making change, and counting back  
change.  
As you collect shopping cards create piles worth one dollar. It is  
easiest to do this if you place one card face up over another. Leave  
the price showing on the card beneath. When the pile adds up to  
one dollar close the pile up and turn it over. This will help when  
you add up your total value of purchases.  
• Play until all the shopping cards are purchased. The player with  
shopping cards totaling up to the greatest value wins the game.  
To play the game you will need the following: Game board, 4 game  
pawns, coins, & one number die  
Object of the game: Pick up your coins, get them into your piggy  
ATM and SAVE!!  
• Sort the coins in your money tray by denomination.  
• The player who rolls the highest number goes first.  
 
• On your turn, roll the number die and move ahead that number of  
spaces. If you land on a space with a coin value, take the coins from  
the money tray to match that amount of money.  
• If you land on a “Give Back” space, put those coins back in the  
money tray.  
• If you run out of coins during the game, any player may choose to  
put $1.00 worth of coins back in the tray and take out a $1.00 bill.  
It may be necessary to make change during the game.  
• The game ends when a player gets to “Finish”. The player with the  
most money saved is the winner.  
For a dealer near you, call:  
(847) 573-8400 (U.S. & Int’l )  
(800) 222-3909 (U.S. & Canada)  
+44 (0)1553 762276 (U.K. & Europe)  
© Learning Resources, Inc., Vernon Hills, IL (U.S.A.)  
Learning Resources Ltd., King’s Lynn, Norfolk (U.K.)  
Please retain our address for future reference.  
Made in China.  
LRM8295-SGUD  
 

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